I've noticed during the past days, at picked up pugs something a little risky. Most pugs have 2 melee dps. Worse, some pugs don't have enough classes with CC abilities. Even though all classes have their stuns/interrupts/slows not all of them have long CC abilities that would take a mob out of battle for a minute. So, this is a small list of CCs per classes to be able to plan ahead when you're forming your groups:
Remember that CCs will make your life easier. Some bosses that are unbeatable otherwise will be a piece of cake with the correct coordination and correct CC.
See ya!
- Slice Droid – Imperial Agent
- Sleep Dart – Operative
- Disable Droid – Sith Marauder
- Whirlwind – Sith Sorceror
- Mind Trap – Sith Assassin
- Concussion Missile – Mercenary.
Remember that CCs will make your life easier. Some bosses that are unbeatable otherwise will be a piece of cake with the correct coordination and correct CC.
See ya!
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