As a player myself, I decided to think about the state of the game and I believe that some changes as well as some new addition would make this game a more fun and interesting experience. I'm really really enjoying the game and I'm seeing myself playing it for years from now.
From now on, and time to time, I would post some of my suggestions. I have already mailed them to Bioware but I wanted to share it with the rest of you. Today, I would talk about THE PERSONALISATION OF CLASS ABILITIES.
Right now, you can’t
adjust the game spec and skill tree to your own personal test. Most of the time
there’s only one BEST spec to play. Most of the abilities are no brainers and
for me at least, there was not a single moment of hesitation to which skill to
use for my built.
I know that most people
want to tune their class to their personal taste. For PvP for example, there
are people that play a Jedi Guardian and want more stuns in the game. There are
others that prefer more slowing effects, others that want big bursts and
finally some would want a more all-around spec. Right now, there’s no way to do
that and it’s something that’s missing in my opinion.
So, why don’t implant
the Mass Effect’s power system? Every 5 level, give players a power point and
let him put it to one of his abilities. Each of his abilities has 3 stages. Enhanced,
Empowered, Devastating. Every time he put a point to an ability, that ability
gets an improved effect and finally when he has put all 3, he could choose
between two evolved abilities.
Let’s take for example,
Jedi Knights Force Stasis. If he puts a point to Force Stasis, the Force Stasis
will increase the damage done by 10% and has 33% chance to slow the enemy by
50% of his normal speed for 3sec. A second point would increase the damage done
by 20% and has 66% chance to slow the enemy by 50% of his normal speed for
3sec. The third point would increase the damage done by 30% and has 100% chance
to slow the enemy by 50% of his normal speed for 3sec. Plus, at the Devastating
stage, the player would be able to choose between two forms of Force Stasis.
a) Connection with the
Force. Force Stasis becomes an instant ability.
b) Force Barrier. While
you channel Force Stasis you become immune to all effects and attacks.
Another example could be
Force Push. Level 1 to 3 would increase the damage dealt by Push and at Level
3, the players would be able to choose between two different versions.
a) Force Slam. The Force
Push is so strong that throws the enemy on the air and then slams them on the
ground for 2sec
b) Force Shockwave. All
enemies in a front cone are pushed.
A final example could be
the Mercenary’s Power Shield. Level 1 to 3 could increase the duration and the
shielding percentage. Devastating Power Shield could have those two choices.
a) Omni-Shield. Reduces
the heat cost of all your abilities by 50% and increase alacrity by 30%
b) Multi-Shield. When
you activate Power Shield all of your healing abilities would place a shield on
affected target.
Try to give both final
abilities a PvE and PvE usage. Also, each one must be something different and
tempting, so good to be needed from the players and would frustrate them to be
able only to choose one. That way, no best-builds, no butter cutter would be
made and each player would build his spec based on his personal playstyle.
That's for now, I'm looking forward for your suggestions and opinions.
No comments:
Post a Comment